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048-the-coockie-factory-new/docs/milestones/mil-003-click-bot.md

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MIL-003 Lecture steps 1 and 2: open the game and click the cookie

Metadata

Key Value
ID MIL-003
CrossReference BC-001
Language en
Domain it

Version History

Date Status Author Reviewer Change Commit
2026-10-28 Accepted Jens Tirsvad Nielsen AI as stand-in for S02 Initial version cadc5ef

Purpose

Decide whether the bot can open Cookie Clicker, dismiss the language selection and click the cookie, which completes lecture steps 1 and 2.

Deliverable

Functions that open the game, dismiss the language dialog and click the big cookie; unit tests with a fake driver; screenshots for lecture steps 1 and 2.

Go / No-Go Criteria

# Criterion (objectively checkable) Go No-Go
1 A containerised run opens the game, dismisses the language selection and the cookie count rises Count after the run is greater than 0 Count stays 0 or the run fails
2 Unit tests for the click logic pass without a browser 0 failures A test fails
3 docs/images/step-1.png and docs/images/step-2.png exist Both files exist and show the game A file is missing
4 The code review against qc-programming-python.md is Go RC-* is Go No-Go

Dependencies

Depends on Reason
MIL-002 Needs the scaffold and the container image

Traceability

Business Case objective / KPI / user story Reference
O1 BC-001
CN-001, CN-004 SA-001

Ownership

Role Stakeholder ID (SA)
Owner S01
Approving reviewer S02 (AI as stand-in, autonomous mode, not independent)

Target Date

2026-10-30 — inside the planned window 2026-10-28 to 2026-11-04 of PP-001; the Business Case sets no deadline.

Tasks

# Task Summary Needs its own Use Case/User Story? Reference
1 Study the game and capture lecture step 1 Open the game in the container, write down the element IDs and classes needed (language list, big cookie, cookie counter, product list) as constants, and save the screenshot step-1.png. No O1
2 Create the driver and open the game Implement the browser set-up and open_game with Selenium, using waits instead of sleeps, so the page is ready before the next action. No O1
3 Dismiss the language selection Implement dismiss_language which waits for the language dialog and chooses English, as the assignment says it must be dismissed automatically before play. No O1
4 Click the cookie as fast as possible Implement click_cookie and the loop that clicks the big cookie repeatedly. Unit tests use a fake driver; a container run saves step-2.png. No O1