The Status, Run and Project layout sections now describe python -m snake_game, the keys, the food, the score and the game-over rules, taken from the base README. MIL-003 finishes the README for the whole game. Task: MIL-002#6 Closes #13
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Snake Game (Day 21)
The classic Snake game, built object-oriented with Python's turtle module. It is
the day-21 assignment of Udemy's 100 Days of Code: The Complete Python Pro
Bootcamp: a snake moves across a black 600 by 600 screen by itself and is steered
with the arrow keys; it eats food, grows, and a score is shown at the top; the game
is over when the head passes the wall or touches its own tail. Day 21 teaches class
inheritance (Food and Scoreboard inherit from Turtle) and slicing (the tail is
segments[1:]).
The game has no runtime dependencies. The code keeps the names of the lectures
(Snake, create_snake, move, up, down, left, right, segments,
head, game_is_on, Food, Scoreboard, refresh, extend, increase_score,
game_over) so that you can compare it with your own solution.
This repository continues
020-snake-game
and starts from its finished game; docs/project-plan.md tells how the work is split.
Status: the game is in the repository:
python -m snake_gameplays the whole game, adopted from the finished game of 020 together with its tests. The next milestone,MIL-003, checks it against the day-21 lectures and finishes this README.
Requirements
- Python 3.13 or newer, with
tkinter(theturtlemodule needs it). git, to clone the repository.- Optional: Doxygen to build the source documentation.
- No runtime dependencies. The development tools (
pytest,ruff,mypy) are installed into the virtual environment by thedevextra.
Set up
Clone the repository, then create a local virtual environment .venv in its
root, upgrade pip and install the project with its development tools. The
.venv folder is ignored by git.
git clone https://git.tirsystem.com/Tirsvad-Udemy-100-days-of-code/021-snake-game.git
cd 021-snake-game
Windows powershell
python -m venv .venv
.\.venv\Scripts\Activate.ps1
python -m pip install --upgrade pip
python -m pip install -e ".[dev]"
If PowerShell refuses to run the activation script, allow scripts for this
window only with Set-ExecutionPolicy -Scope Process -ExecutionPolicy RemoteSigned
and activate again. Python from python.org includes tkinter.
Linux debian
Debian 13 or newer ships Python 3.13. On older releases install Python 3.13 separately.
sudo apt install python3 python3-venv python3-tk
python3 -m venv .venv
source .venv/bin/activate
python -m pip install --upgrade pip
python -m pip install -e ".[dev]"
MacOS
brew install python@3.13 python-tk@3.13
python3.13 -m venv .venv
source .venv/bin/activate
python -m pip install --upgrade pip
python -m pip install -e ".[dev]"
Run
With the virtual environment active:
python -m snake_game
It opens a black 600 by 600 window titled "My Snake Game". The snake of three white squares starts in the middle and moves to the right by itself, 20 pixels every 0.1 seconds.
| Key | Effect |
|---|---|
| Up, Down, Left, Right | Turn the snake |
The snake never turns straight back onto itself: the arrow key opposite to the way it is going is ignored, even when two keys are pressed within one move.
A small blue circle, the food, appears at a random place. When the head comes closer
to it than 15 pixels the snake eats it: the food moves to a new random place, the
snake grows by one segment, and the score at the top of the window goes up by 1
(Score: 0, Score: 1, ...).
The game is over when the head passes the wall (more than 280 pixels from the centre
on any side) or touches the tail (comes closer than 10 pixels to a segment behind it).
The snake stops, the text GAME OVER appears in the middle of the window, the score
stays where it is, and a click on the window closes it. You can also close the window
with its close button at any time.
Run the tests
The tests need no display: they use fakes instead of real turtles.
pytest
The same checks that continuous integration runs:
python -m pytest
python -m ruff check src tests
python -m ruff format --check src tests
python -m mypy
Continuous integration
.gitea/workflows/ci.yml runs on Gitea Actions on every push and on every pull
request. It sets up Python 3.13, upgrades pip, installs .[dev], then runs
pytest, ruff (lint and format check) and mypy. It does not build the source
documentation: run doxygen Doxyfile yourself, as the next section shows. No
step opens a turtle window.
The workflow lives in .gitea/workflows and not in .github/workflows, so
GitHub does not run it and pushing to the GitHub mirror needs no workflow
permission.
Build the source documentation
The source is documented with Doxygen comments and the Doxyfile in the root.
Install Doxygen (winget install DimitriVanHeesch.Doxygen on Windows,
sudo apt install doxygen on Debian, brew install doxygen on macOS), then:
doxygen Doxyfile
The HTML is written to build/doxygen/index.html. A warning fails the build.
Project layout
.
├── .gitea/workflows/ci.yml continuous integration (Gitea Actions)
├── docs/ business case, plan, milestones, reviews
├── src/snake_game/ the game
│ ├── __init__.py
│ ├── __main__.py starts the game: python -m snake_game
│ ├── constants.py every constant of the game
│ ├── food.py the Food class (inherits from Turtle)
│ ├── main.py screen set-up and the main flow
│ ├── scoreboard.py the Scoreboard class (inherits from Turtle)
│ └── snake.py the Snake class
├── tests/ pytest tests (fakes.py holds the fake turtle and screen)
├── Doxyfile source documentation settings
├── LICENSE
├── pyproject.toml project configuration
└── README.md
License
GNU Affero General Public License v3.0 only. See LICENSE.