Files
014-higher_lower/docs/uc-001/ssd.md
T
Tirsvad 923dde7dc9 Accept MIL-003 and add the Play a Game use case
Create the use case chain for the game loop task: Use Case Diagram
UCD-001, User Stories US-001 (two stories), Use Case UC-001 and System
Sequence Diagram SSD-001, all Proposed. Link them from MIL-003.

Review MIL-003 (RC-006, Go) and accept it. Add the new artifacts to the
Traceability Matrix and register UCD, US, UC and SSD in the artifact
registry.

Refs #13
2026-10-04 23:41:35 +08:00

1.5 KiB

System Sequence Diagram: Play a Game

Metadata

Key Value
ID SSD-001
CrossReference UC-001

Version History

Date Status Author Reviewer Change Commit
2026-10-04 Proposed Jens Tirsvad Nielsen S01 Initial version pending

Source Use Case

UC-001 Play a Game, main success scenario. The alternative flows (invalid answer, tie, no account left) are out of scope for this diagram.

Diagram

@startuml
actor Player
participant ":System" as System
Player -> System : startGame()
System --> Player : accounts A and B
loop while the guess is right
  Player -> System : makeGuess(choice)
  System --> Player : right, score, new accounts A and B
end
Player -> System : makeGuess(choice)
System --> Player : wrong, final score
@enduml

System Operations Table

Step Message (verb phrase) Parameters Return Use case step
1 startGame none accounts A and B 1, 2
2 makeGuess choice (A or B) right, new score, new accounts A and B 3, 4, 5, 6
3 makeGuess choice (A or B) wrong, final score 3, 7

Steps 2 and 3 are the same operation; the loop shows the right-guess outcome repeating, and the last call shows the wrong-guess outcome.

Lifecycle Notes

A game starts with startGame and ends when makeGuess returns wrong; the System keeps the score and the current accounts in between.