# MIL-003 Console game ## Metadata | Key | Value | | --- | --- | | ID | MIL-003 | | CrossReference | [BC-001], [PP-001] | ## Version History | Date | Status | Author | Reviewer | Change | Commit | | --- | --- | --- | --- | --- | --- | | 2026-10-04 | Proposed | Jens Tirsvad Nielsen | S01 | Initial version | pending | --- ## Purpose Decide whether the game can be played from start to finish in the console, with score tracking and robust input handling. ## Deliverable An interactive console game started with `python -m higher_lower`, built on the [MIL-002] functions, with automated tests of the game loop. ## Go / No-Go Criteria | # | Criterion (objectively checkable) | Go | No-Go | | --- | --- | --- | --- | | 1 | `python -m higher_lower` shows logo, Compare A, `vs` art, Against B and a prompt | All shown | Any missing | | 2 | A correct guess increases the score by one and B becomes the next A | Verified by test | Not so | | 3 | A wrong guess ends the game and shows the final score | Verified by test | Not so | | 4 | Invalid input is rejected and re-asked, never crashes | Verified by test | Crash or accepted | | 5 | Game ends gracefully if the data runs out | Verified by test | Error | | 6 | `pytest` passes; no runtime dependencies added | Exit code 0 | Fails | ## Dependencies | Depends on | Reason | | --- | --- | | [MIL-002] | Uses the data, art, constants and logic functions | ## Traceability | Business Case objective / KPI / user story | Reference | | --- | --- | | O1, O3 | [BC-001] | ## Ownership | Role | Stakeholder ID (SA) | | --- | --- | | Owner | S01 | | Approving reviewer | S01 | ## Target Date 2026-10-12 — third window of [PP-001]. ## Tasks | # | Task | Summary | Needs its own Use Case/User Story? | Reference | | --- | --- | --- | --- | --- | | 1 | Implement display and input helpers | A function that prints the logo, "Compare A: ...", the `vs` art and "Against B: ..." using `format_data`, and one that asks for "A" or "B" and re-asks until valid (case-insensitive). Input and output go through injectable callables so tests need no real console. | No | | | 2 | Implement the game loop | `play_game()` keeps the score, starts with a random pair, compares guesses with `check_answer`, moves B to A after a correct guess and picks a new B that differs from A. Prints the score after each round and "Sorry, that's wrong. Final score" at the end. | Yes | UC-001 Play a game (to be created with the SSD before this task starts) | | 3 | Handle exhausted data | If every account has been used, end the game with a win message instead of failing to find a new B. | No | | | 4 | Add entry point | `python -m higher_lower` runs `main()`, which calls `play_game()`; no side effects on import. | No | | | 5 | Write game loop tests | pytest tests with scripted input and a seeded random generator: correct streak, wrong first guess, invalid input then valid, data exhausted, and the score printed. | No | | --- [BC-001]: ../business-case.md [PP-001]: ../project-plan.md [MIL-002]: ./mil-002-game-logic.md