Add the console game loop and entry point

Add show_round, ask_choice and play_game with injectable input and
output, and make python -m higher_lower play a game. Each account is
shown once per game; a wrong guess or running out of accounts ends it.
Invalid input is re-asked. Ctrl+C and Ctrl+D leave with a goodbye.
Cover the loop with scripted tests (36 passing).

Task: MIL-003#1
Task: MIL-003#2
Task: MIL-003#3
Task: MIL-003#4
Task: MIL-003#5
Closes #12
Closes #13
Closes #14
Closes #15
Closes #16
This commit is contained in:
2026-10-04 23:49:09 +08:00
parent c7164feab1
commit 0ada1588ee
5 changed files with 278 additions and 6 deletions
+9 -4
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@@ -2,12 +2,17 @@
@brief Entry point for `python -m higher_lower`.
"""
from higher_lower.constants import MSG_GOODBYE
from higher_lower.game import play_game
def main() -> None:
"""@brief Start the game.
Placeholder: the game loop is implemented in MIL-003.
"""
"""@brief Play a game; leave quietly if the player quits with Ctrl+C or Ctrl+D."""
try:
play_game()
except (EOFError, KeyboardInterrupt):
print()
print(MSG_GOODBYE)
if __name__ == "__main__":
+1
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@@ -26,3 +26,4 @@ MSG_INVALID_CHOICE = "Please type 'A' or 'B'."
MSG_CORRECT = "You're right! Current score: {score}."
MSG_WRONG = "Sorry, that's wrong. Final score: {score}"
MSG_WIN = "You went through every account! Final score: {score}"
MSG_GOODBYE = "Goodbye!"
+122
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@@ -0,0 +1,122 @@
"""@file game.py
@brief The interactive game: what the player sees, what they type, and the game loop.
Input and output go through callables so tests can script a whole game.
"""
import random
from collections.abc import Callable, Sequence
from higher_lower.art import logo, vs
from higher_lower.constants import (
CHOICE_A,
CHOICE_B,
KEY_FOLLOWER_COUNT,
KEY_NAME,
MSG_AGAINST_B,
MSG_COMPARE_A,
MSG_CORRECT,
MSG_INVALID_CHOICE,
MSG_WIN,
MSG_WRONG,
PROMPT_GUESS,
START_SCORE,
)
from higher_lower.game_data import Account, data
from higher_lower.game_logic import (
check_answer,
format_data,
get_random_account,
pick_pair,
)
InputFunc = Callable[[str], str]
OutputFunc = Callable[[str], None]
def show_round(
account_a: Account,
account_b: Account,
output: OutputFunc = print,
) -> None:
"""@brief Show the two accounts the player compares.
@param account_a The account shown as A.
@param account_b The account shown as B.
@param output Where the text goes.
"""
output(MSG_COMPARE_A.format(account=format_data(account_a)))
output(vs)
output(MSG_AGAINST_B.format(account=format_data(account_b)))
def ask_choice(input_func: InputFunc = input, output: OutputFunc = print) -> str:
"""@brief Ask for A or B until the player gives a valid answer.
@param input_func Reads one line of input, given the prompt.
@param output Where the invalid-answer message goes.
@return "a" or "b", in lower case.
"""
while True:
answer = input_func(PROMPT_GUESS).strip().lower()
if answer in (CHOICE_A, CHOICE_B):
return answer
output(MSG_INVALID_CHOICE)
def _pick_next_account(
accounts: Sequence[Account],
shown_names: set[str],
rng: random.Random | None,
) -> Account | None:
"""@brief Draw an account that has not been shown in this game.
@param accounts All accounts of the game.
@param shown_names Names of the accounts already shown.
@param rng Random generator, or None for the default.
@return A new account, or None if every account has been shown.
"""
unused = [account for account in accounts if account[KEY_NAME] not in shown_names]
if not unused:
return None
return get_random_account(unused, rng)
def play_game(
accounts: Sequence[Account] = data,
rng: random.Random | None = None,
input_func: InputFunc = input,
output: OutputFunc = print,
) -> int:
"""@brief Play one game, from the logo to the final score.
Each account is shown once per game. A right guess adds a point and
makes B the next A; a wrong guess, or running out of accounts, ends
the game.
@param accounts The accounts to play with; needs at least two entries.
@param rng Random generator; pass a seeded one for a repeatable game.
@param input_func Reads one line of input, given the prompt.
@param output Where the text goes.
@return The final score.
"""
output(logo)
score = START_SCORE
account_a, account_b = pick_pair(accounts, rng)
shown_names = {account_a[KEY_NAME], account_b[KEY_NAME]}
while True:
show_round(account_a, account_b, output)
guess = ask_choice(input_func, output)
if not check_answer(
guess, account_a[KEY_FOLLOWER_COUNT], account_b[KEY_FOLLOWER_COUNT]
):
output(MSG_WRONG.format(score=score))
return score
score += 1
output(MSG_CORRECT.format(score=score))
next_account = _pick_next_account(accounts, shown_names, rng)
if next_account is None:
output(MSG_WIN.format(score=score))
return score
account_a, account_b = account_b, next_account
shown_names.add(next_account[KEY_NAME])