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007-Hangman/src/hangman/game.py
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Step 2
Replacing blanks with guesses
2026-10-04 12:37:41 +08:00

61 lines
1.7 KiB
Python

"""!
@file game.py
@brief Game logic for Hangman, kept free of input/output so it can be tested.
"""
import random
from hangman.constants import BLANK, WORD_LIST
def choose_word(words: list[str] | None = None) -> str:
"""!
@brief Pick a random word.
@param words Candidate words; defaults to the built-in word list.
@return The chosen word in lower case.
"""
return random.choice(words if words is not None else WORD_LIST).lower()
def is_in_word(word: str, letter: str) -> bool:
"""!
@brief Check whether a guessed letter occurs in the word.
@param word The secret word.
@param letter The guessed letter (case-insensitive).
@return True if @p letter is in @p word.
"""
return letter.lower() in word.lower()
class Game:
"""!
@brief State of one Hangman game.
"""
def __init__(self, word: str) -> None:
"""!
@brief Start a new game.
@param word The secret word.
"""
## The secret word.
self.word = word.lower()
## Letters guessed so far.
self.guesses: set[str] = set()
def guess(self, letter: str) -> bool:
"""!
@brief Process a guess and reveal the letter if it is in the word.
@param letter A single letter.
@return True if the letter is in the word.
"""
letter = letter.lower()
self.guesses.add(letter)
return is_in_word(self.word, letter)
def display(self) -> str:
"""!
@brief The word with unguessed letters replaced by blanks.
@return For example `"p _ n g _ i n"`.
"""
return " ".join(c if c in self.guesses else BLANK for c in self.word)