Files
048-the-coockie-factory-new/tests/integration/test_selenium_game.py
2026-10-28 23:43:01 +08:00

491 lines
14 KiB
Python

"""@file test_selenium_game.py
@brief Tests of the Selenium adapter against a fake driver (no browser).
"""
from collections.abc import Callable
from pathlib import Path
from typing import Any
import pytest
from selenium.common.exceptions import (
ElementClickInterceptedException,
JavascriptException,
NoSuchElementException,
StaleElementReferenceException,
)
from cookie_clicker_bot import constants
from cookie_clicker_bot.domain.upgrades import Upgrade
from cookie_clicker_bot.infrastructure.selenium_game import SeleniumGame
class FakeElement:
"""An element that records clicks and may raise on click."""
def __init__(
self,
displayed: Callable[[], bool] = lambda: True,
click_error: Exception | None = None,
text: str = "",
attributes: dict[str, str] | None = None,
children: dict[str, "FakeElement"] | None = None,
) -> None:
self.text = text
self.clicks = 0
self._displayed = displayed
self._click_error = click_error
self._attributes = attributes or {}
self._children = children or {}
def get_attribute(self, name: str) -> str | None:
return self._attributes.get(name)
def find_element(self, by: str, value: str) -> "FakeElement":
if by != "css selector" or value not in self._children:
raise NoSuchElementException(value)
return self._children[value]
def click(self) -> None:
if self._click_error is not None:
raise self._click_error
self.clicks += 1
def is_displayed(self) -> bool:
return self._displayed()
class FakeDriver:
"""A driver with elements by id."""
def __init__(self, elements: dict[str, FakeElement] | None = None) -> None:
self.elements = elements or {}
self.groups: dict[str, list[FakeElement]] = {}
self.loaded: list[str] = []
self.screenshots: list[str] = []
self.quit_called = False
self.scripts: list[tuple[str, FakeElement]] = []
self.production: Any = []
def execute_script(self, script: str, *args: Any) -> Any: # noqa: ANN401
if script == constants.JS_PRODUCTION_SCRIPT:
if isinstance(self.production, Exception):
raise self.production
return self.production
self.scripts.append((script, args[0]))
def get(self, url: str) -> None:
self.loaded.append(url)
def find_element(self, by: str, value: str) -> FakeElement:
if by != "id" or value not in self.elements:
raise NoSuchElementException(value)
return self.elements[value]
def find_elements(self, by: str, value: str) -> list[FakeElement]:
if by != "css selector":
return []
return self.groups.get(value, [])
def save_screenshot(self, filename: str) -> bool:
self.screenshots.append(filename)
return True
def quit(self) -> None:
self.quit_called = True
class FakeTime:
"""A clock that only moves when the fake sleep is called."""
def __init__(self) -> None:
self.now = 0.0
self.sleeps: list[float] = []
def clock(self) -> float:
return self.now
def sleep(self, seconds: float) -> None:
self.sleeps.append(seconds)
self.now += seconds
def make_game(driver: FakeDriver, fake_time: FakeTime | None = None) -> SeleniumGame:
fake_time = fake_time or FakeTime()
return SeleniumGame(
driver, timeout_seconds=1.0, clock=fake_time.clock, sleep=fake_time.sleep
)
def ready_driver() -> FakeDriver:
return FakeDriver(
{
constants.LANGUAGE_ENGLISH_ID: FakeElement(),
constants.BIG_COOKIE_ID: FakeElement(),
}
)
def test_open_game_loads_the_game_address() -> None:
driver = FakeDriver()
make_game(driver).open_game()
assert driver.loaded == [constants.GAME_URL]
def test_dismiss_language_clicks_english_and_waits_for_the_cookie() -> None:
driver = ready_driver()
make_game(driver).dismiss_language()
assert driver.elements[constants.LANGUAGE_ENGLISH_ID].clicks == 1
def test_dismiss_language_polls_until_the_button_is_visible() -> None:
fake_time = FakeTime()
driver = ready_driver()
driver.elements[constants.LANGUAGE_ENGLISH_ID] = FakeElement(
displayed=lambda: fake_time.now >= 0.4
)
make_game(driver, fake_time).dismiss_language()
assert driver.elements[constants.LANGUAGE_ENGLISH_ID].clicks == 1
assert fake_time.sleeps == [constants.POLL_INTERVAL_SECONDS] * 2
def stale_once() -> Callable[[], bool]:
"""Return an `is_displayed` that goes stale on the first call only."""
calls: list[int] = []
def displayed() -> bool:
calls.append(1)
if len(calls) == 1:
raise StaleElementReferenceException
return True
return displayed
def test_dismiss_language_survives_a_cookie_that_goes_stale_once() -> None:
driver = ready_driver()
driver.elements[constants.BIG_COOKIE_ID] = FakeElement(displayed=stale_once())
make_game(driver).dismiss_language()
assert driver.elements[constants.LANGUAGE_ENGLISH_ID].clicks == 1
def test_dismiss_language_survives_a_button_that_goes_stale_once() -> None:
driver = ready_driver()
driver.elements[constants.LANGUAGE_ENGLISH_ID] = FakeElement(displayed=stale_once())
make_game(driver).dismiss_language()
assert driver.elements[constants.LANGUAGE_ENGLISH_ID].clicks == 1
def test_dismiss_language_survives_a_lookup_that_goes_stale_once() -> None:
driver = ready_driver()
real_find = driver.find_element
calls: list[int] = []
def find_element(by: str, value: str) -> FakeElement:
calls.append(1)
if len(calls) == 1:
raise StaleElementReferenceException
return real_find(by, value)
driver.find_element = find_element # type: ignore[method-assign]
make_game(driver).dismiss_language()
assert driver.elements[constants.LANGUAGE_ENGLISH_ID].clicks == 1
def test_dismiss_language_times_out_when_the_button_never_shows() -> None:
fake_time = FakeTime()
with pytest.raises(TimeoutError):
make_game(FakeDriver(), fake_time).dismiss_language()
assert fake_time.now >= 1.0
def test_dismiss_language_times_out_when_the_cookie_never_shows() -> None:
driver = FakeDriver({constants.LANGUAGE_ENGLISH_ID: FakeElement()})
with pytest.raises(TimeoutError):
make_game(driver).dismiss_language()
def test_click_cookie_clicks_the_big_cookie() -> None:
driver = ready_driver()
make_game(driver).click_cookie()
assert driver.elements[constants.BIG_COOKIE_ID].clicks == 1
@pytest.mark.parametrize(
"error",
[ElementClickInterceptedException(), StaleElementReferenceException()],
)
def test_click_cookie_ignores_a_covered_or_stale_cookie(error: Exception) -> None:
driver = FakeDriver({constants.BIG_COOKIE_ID: FakeElement(click_error=error)})
make_game(driver).click_cookie()
def make_product(key: str, name: str, price: str) -> FakeElement:
return FakeElement(
attributes={"id": key},
children={
constants.PRODUCT_NAME_SELECTOR: FakeElement(text=name),
constants.PRODUCT_PRICE_SELECTOR: FakeElement(text=price),
},
)
def test_cookie_count_reads_the_cookie_counter() -> None:
driver = FakeDriver(
{
constants.COOKIE_COUNT_ID: FakeElement(
text="1.235\nmillion cookies\nper second: 0"
)
}
)
assert make_game(driver).cookie_count() == 1_235_000
def test_cookies_per_second_reads_its_element() -> None:
driver = FakeDriver(
{constants.COOKIES_PER_SECOND_ID: FakeElement(text="per second: 1,234.5")}
)
assert make_game(driver).cookies_per_second() == 1234.5
def test_upgrades_reads_the_visible_products() -> None:
driver = FakeDriver()
driver.groups[constants.VISIBLE_PRODUCT_SELECTOR] = [
make_product("product0", "Cursor", "15"),
make_product("product2", "Farm", "1,100"),
]
assert make_game(driver).upgrades() == [
Upgrade("product0", "Cursor", 15),
Upgrade("product2", "Farm", 1100),
]
class StaleOnceText(FakeElement):
"""An element whose text goes stale on the first read."""
def __init__(self, text: str) -> None:
super().__init__()
self._text = text
self._reads = 0
@property
def text(self) -> str:
self._reads += 1
if self._reads == 1:
raise StaleElementReferenceException
return self._text
@text.setter
def text(self, value: str) -> None:
self._text = value
def test_cookie_count_retries_once_when_the_counter_goes_stale() -> None:
driver = FakeDriver({constants.COOKIE_COUNT_ID: StaleOnceText("42 cookies")})
assert make_game(driver).cookie_count() == 42
def test_cookies_per_second_retries_once_when_the_element_goes_stale() -> None:
driver = FakeDriver(
{constants.COOKIES_PER_SECOND_ID: StaleOnceText("per second: 3.5")}
)
assert make_game(driver).cookies_per_second() == 3.5
def test_upgrades_retries_once_when_a_product_goes_stale() -> None:
product = make_product("product0", "Cursor", "15")
product.get_attribute = _stale_once_then(product.get_attribute) # type: ignore[assignment]
driver = FakeDriver()
driver.groups[constants.VISIBLE_PRODUCT_SELECTOR] = [product]
assert make_game(driver).upgrades() == [Upgrade("product0", "Cursor", 15)]
def test_cookies_per_second_succeeds_after_four_stale_attempts() -> None:
driver = FakeDriver()
attempts = _stale_for(4, FakeElement(text="per second: 3.5"))
driver.find_element = attempts.find_element # type: ignore[method-assign]
fake_time = FakeTime()
assert make_game(driver, fake_time).cookies_per_second() == 3.5
assert attempts.calls == 5
assert fake_time.sleeps == [constants.POLL_INTERVAL_SECONDS] * 4
def test_cookie_count_gives_up_when_the_counter_stays_stale() -> None:
driver = FakeDriver()
attempts = _stale_for(100, FakeElement(text="42 cookies"))
driver.find_element = attempts.find_element # type: ignore[method-assign]
fake_time = FakeTime()
with pytest.raises(StaleElementReferenceException):
make_game(driver, fake_time).cookie_count()
assert attempts.calls == constants.STALE_READ_ATTEMPTS
assert fake_time.sleeps == [constants.POLL_INTERVAL_SECONDS] * (
constants.STALE_READ_ATTEMPTS - 1
)
class _StaleFor:
"""A `find_element` that goes stale for the first `stale` calls."""
def __init__(self, stale: int, element: FakeElement) -> None:
self._stale = stale
self._element = element
self.calls = 0
def find_element(self, by: str, value: str) -> FakeElement:
self.calls += 1
if self.calls <= self._stale:
raise StaleElementReferenceException
return self._element
def _stale_for(stale: int, element: FakeElement) -> _StaleFor:
return _StaleFor(stale, element)
def _stale_once_then(
original: Callable[[str], str | None],
) -> Callable[[str], str | None]:
calls: list[int] = []
def get_attribute(name: str) -> str | None:
calls.append(1)
if len(calls) == 1:
raise StaleElementReferenceException
return original(name)
return get_attribute
def test_upgrades_is_empty_when_no_product_is_visible() -> None:
assert make_game(FakeDriver()).upgrades() == []
def test_buy_clicks_the_product_with_the_upgrade_key() -> None:
driver = FakeDriver({"product1": FakeElement()})
bought = make_game(driver).buy(Upgrade("product1", "Grandma", 100))
assert bought is True
assert driver.elements["product1"].clicks == 1
assert driver.scripts == []
def test_buy_clicks_through_javascript_when_a_banner_covers_the_product() -> None:
element = FakeElement(click_error=ElementClickInterceptedException())
driver = FakeDriver({"product1": element})
bought = make_game(driver).buy(Upgrade("product1", "Grandma", 100))
assert bought is True
assert driver.scripts == [(constants.JS_CLICK_SCRIPT, element)]
def test_buy_returns_false_for_a_stale_product() -> None:
driver = FakeDriver(
{"product1": FakeElement(click_error=StaleElementReferenceException())}
)
assert make_game(driver).buy(Upgrade("product1", "Grandma", 100)) is False
assert driver.scripts == []
def test_save_screenshot_creates_the_folder_and_calls_the_driver(
tmp_path: Path,
) -> None:
driver = FakeDriver()
target = tmp_path / "images" / "shot.png"
make_game(driver).save_screenshot(target)
assert target.parent.is_dir()
assert driver.screenshots == [str(target)]
def test_close_quits_the_driver() -> None:
driver = FakeDriver()
make_game(driver).close()
assert driver.quit_called
def _driver_with_two_products() -> FakeDriver:
driver = FakeDriver()
driver.groups[constants.VISIBLE_PRODUCT_SELECTOR] = [
make_product("product0", "Cursor", "15"),
make_product("product1", "Grandma", "100"),
]
return driver
def test_upgrades_reads_the_production_of_each_product() -> None:
driver = _driver_with_two_products()
driver.production = [0.1, 1]
assert make_game(driver).upgrades() == [
Upgrade("product0", "Cursor", 15, 0.1),
Upgrade("product1", "Grandma", 100, 1.0),
]
def test_upgrades_leaves_the_production_unknown_when_the_script_fails() -> None:
driver = _driver_with_two_products()
driver.production = JavascriptException("Game is not defined")
upgrades = make_game(driver).upgrades()
assert [upgrade.cookies_per_second for upgrade in upgrades] == [None, None]
def test_upgrades_leaves_the_production_unknown_for_a_product_the_list_lacks() -> None:
driver = _driver_with_two_products()
driver.production = [0.1]
upgrades = make_game(driver).upgrades()
assert [upgrade.cookies_per_second for upgrade in upgrades] == [0.1, None]
def test_upgrades_leaves_a_production_that_is_not_a_number_unknown() -> None:
driver = _driver_with_two_products()
driver.production = [{}, 1]
upgrades = make_game(driver).upgrades()
assert [upgrade.cookies_per_second for upgrade in upgrades] == [None, 1.0]
def test_upgrades_leaves_the_production_unknown_for_an_unexpected_answer() -> None:
driver = _driver_with_two_products()
driver.production = None
upgrades = make_game(driver).upgrades()
assert [upgrade.cookies_per_second for upgrade in upgrades] == [None, None]