MIL-008: Choose level

Review record RC-041 (Go, autonomous mode, not independent).

Task: MIL-008#1
Task: MIL-008#2
Task: MIL-008#3
Task: MIL-008#4
Task: MIL-008#5
Task: MIL-008#6
Task: MIL-008#7
Task: MIL-008#8
This commit is contained in:
2026-10-14 23:58:31 +08:00
parent ee9c531ea6
commit f45d6036e4
40 changed files with 1483 additions and 102 deletions
@@ -20,8 +20,6 @@ from flash_card.constants import (
LANGUAGE_FONT,
LANGUAGE_TEXT_Y,
RIGHT_IMAGE_NAME,
WINDOW_PADDING,
WINDOW_TITLE,
WORD_FONT,
WORD_TEXT_Y,
WRONG_IMAGE_NAME,
@@ -30,6 +28,7 @@ from flash_card.presentation.features.flash_card.flash_card_view_model import (
FlashCardViewModel,
Side,
)
from flash_card.presentation.shared.window import configure_window
def _load_image(root: tk.Tk, name: str) -> tk.PhotoImage:
@@ -60,8 +59,7 @@ class FlashCardView:
self._root = root
## @brief The data source of the texts.
self._view_model = view_model
root.title(WINDOW_TITLE)
root.config(padx=WINDOW_PADDING, pady=WINDOW_PADDING, bg=BACKGROUND_COLOR)
configure_window(root)
# Kept as attributes: Tkinter drops an image nothing refers to.
## @brief Card front image, kept so Tk does not drop it.
@@ -0,0 +1 @@
"""The level feature: its view and view model."""
@@ -0,0 +1,97 @@
"""View of the level screen.
@file level_view.py
@brief Builds the level screen of the wireframe: a title and one button per level.
"""
import tkinter as tk
from collections.abc import Callable
from flash_card.constants import (
BACKGROUND_COLOR,
CARD_WIDTH,
LEVEL_BUTTON_COLOR,
LEVEL_BUTTON_FONT,
LEVEL_BUTTON_WIDTH,
LEVEL_SCREEN_HEIGHT,
LEVEL_TITLE_FONT,
)
from flash_card.domain.value_objects.level import Level
from flash_card.presentation.features.level.level_view_model import (
LevelChoice,
LevelViewModel,
)
class LevelView:
"""The level screen: a title and a button for each level."""
def __init__(
self,
root: tk.Tk,
view_model: LevelViewModel,
on_choose: Callable[[Level], None],
) -> None:
"""Build the screen on a root.
@param root The Tk root window.
@param view_model The data to show.
@param on_choose Called with the level the user picked.
"""
## @brief Called with the level the user picked.
self._on_choose = on_choose
## @brief Frame that holds the whole screen.
self.frame = tk.Frame(
root, bg=BACKGROUND_COLOR, width=CARD_WIDTH, height=LEVEL_SCREEN_HEIGHT
)
self.frame.grid(row=0, column=0)
self.frame.grid_propagate(False)
self.frame.grid_columnconfigure(0, weight=1)
for row in range(len(view_model.choices) + 1):
self.frame.grid_rowconfigure(row, weight=1)
## @brief The title text.
self.title_label = tk.Label(
self.frame,
text=view_model.title,
font=LEVEL_TITLE_FONT,
bg=BACKGROUND_COLOR,
)
self.title_label.grid(row=0, column=0)
## @brief One button per choice, in display order.
self.buttons = tuple(
self._build_button(row, choice)
for row, choice in enumerate(view_model.choices, start=1)
)
def choose(self, level: Level) -> None:
"""Forward the chosen level.
@param level The level the user picked.
@return Nothing.
"""
self._on_choose(level)
def destroy(self) -> None:
"""Remove the screen from the window.
@return Nothing.
"""
self.frame.destroy()
def _build_button(self, row: int, choice: LevelChoice) -> tk.Button:
"""Create the button of one choice.
@param row Grid row of the button.
@param choice The choice the button stands for.
@return The button, placed in the frame.
"""
button = tk.Button(
self.frame,
text=choice.label,
font=LEVEL_BUTTON_FONT,
width=LEVEL_BUTTON_WIDTH,
bg=LEVEL_BUTTON_COLOR,
command=lambda: self.choose(choice.level),
)
button.grid(row=row, column=0)
return button
@@ -0,0 +1,53 @@
"""View model of the level screen.
@file level_view_model.py
@brief Exposes the title and the level choices; free of any Tkinter import.
"""
from collections.abc import Sequence
from dataclasses import dataclass
from flash_card.constants import LEVEL_CHOICES, LEVEL_TITLE
from flash_card.domain.value_objects.level import Level
@dataclass(frozen=True, slots=True)
class LevelChoice:
"""One choice on the level screen."""
## @brief Text of the choice.
label: str
## @brief The level the choice stands for.
level: Level
class LevelViewModel:
"""Data the level view shows."""
def __init__(self, choices: Sequence[tuple[str, int | None]] | None = None) -> None:
"""Create the view model.
@param choices Label and word limit of each choice, or None for the
choices of the program.
"""
source = LEVEL_CHOICES if choices is None else choices
## @brief The choices in display order.
self._choices = tuple(
LevelChoice(label, Level(limit)) for label, limit in source
)
@property
def title(self) -> str:
"""Return the title of the screen.
@return The title text.
"""
return LEVEL_TITLE
@property
def choices(self) -> tuple[LevelChoice, ...]:
"""Return the choices.
@return The choices in display order.
"""
return self._choices