Decide whether the repository is ready to build in: tooling, layout, assignment assets, continuous integration (CI) and the public repository surface exist before any game code.
Decide whether the game rules work and are tested without a display: loading states, checking guesses, finding missing states and writing the learning file.
Decide whether the repository is publishable for S02 and S03: README, source reference, screenshots and a three-language wiki.
Decide whether the playable game works end to end: map, input prompts, drawn names, counter in the title, exit and the learning file.