MIL-004: High score file #38
@@ -128,3 +128,15 @@ HIGH_SCORE_LABEL: Final[str] = "High Score: "
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# The place is far outside the 600 by 600 screen, so the old segments are out
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# of sight, as the day-24 lecture does it.
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SEGMENT_PARKING_POSITION: Final[tuple[int, int]] = (1000, 1000)
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## @brief Name of the text file that keeps the high score between games.
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#
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# A relative path: the file lies in the working directory the game is started
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# from. The file is not tracked by git.
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HIGH_SCORE_FILE: Final[str] = "data.txt"
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## @brief Text encoding used to read and write the high score file.
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HIGH_SCORE_FILE_ENCODING: Final[str] = "utf-8"
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## @brief The high score of a new game, and of a file that cannot be read.
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DEFAULT_HIGH_SCORE: Final[int] = 0
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@@ -164,6 +164,15 @@ def test_high_score_label_follows_the_score_label_as_in_the_lecture() -> None:
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assert constants.HIGH_SCORE_LABEL != constants.SCORE_LABEL
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def test_high_score_is_kept_in_the_text_file_data_txt_as_utf_8() -> None:
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assert constants.HIGH_SCORE_FILE == "data.txt"
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assert constants.HIGH_SCORE_FILE_ENCODING == "utf-8"
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def test_the_default_high_score_is_0() -> None:
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assert constants.DEFAULT_HIGH_SCORE == 0
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def test_old_segments_are_parked_outside_the_screen() -> None:
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x, y = constants.SEGMENT_PARKING_POSITION
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