MIL-003: Continuous play and high score

New Issue

This gate decides whether the game follows the day-24 lectures on the high score and on continuous play: the scoreboard has a high_score, reset replaces game_over, a collision resets the snake and the score and the game goes on, and the old snake leaves the screen. The high score lives in memory only; the lecture itself shows that it is lost when the game is started again, and [MIL-004] stores it. The work is delivered on the branch mil-003-continuous-play-and-high-score and one pull request.

2026-10-19
100% Completed
#22
by Tirsvad was closed 2026-10-13 08:35:54 +02:00
#21
by Tirsvad was closed 2026-10-13 08:35:54 +02:00
#20
by Tirsvad was closed 2026-10-13 08:35:54 +02:00
#19
by Tirsvad was closed 2026-10-13 08:35:54 +02:00
#18
by Tirsvad was closed 2026-10-13 08:35:54 +02:00
#17
by Tirsvad was closed 2026-10-13 08:35:54 +02:00
#16
by Tirsvad was closed 2026-10-13 08:35:54 +02:00