# MIL-006 Scoreboard and game over ## Metadata | Key | Value | | --- | --- | | ID | MIL-006 | | CrossReference | [BC-001], [PP-001] | | Language | en | | Domain | it | ## Version History | Date | Status | Author | Reviewer | Change | Commit | | --- | --- | --- | --- | --- | --- | | 2026-10-13 | Accepted | Jens Tirsvad Nielsen | AI as stand-in for S01 | Initial version | pending | --- ## Purpose Decide that the game is complete in play. ## Deliverable A Scoreboard showing the level, increasing on each crossing, and GAME OVER displayed in the centre on a collision. ## Go / No-Go Criteria | # | Criterion (objectively checkable) | Go | No-Go | | --- | --- | --- | --- | | 1 | Scoreboard shows the level at top left and it rises per crossing | Test and manual play | Level not shown or not updated | | 2 | GAME OVER appears at the centre on collision and the window stays open | Manual play | Missing, or the window closes | ## Dependencies | Depends on | Reason | | --- | --- | | MIL-005 | The previous step of the assignment must be accepted first | ## Traceability | Business Case objective / KPI / user story | Reference | | --- | --- | | Objective 1 (step 2, bullet 5) | [BC-001] | ## Ownership | Role | Stakeholder ID (SA) | | --- | --- | | Owner | S01 | | Approving reviewer | S01 | ## Target Date 2026-10-23 - within the two-week plan of [PP-001]. ## Tasks | # | Task | Summary | Needs its own Use Case/User Story? | Reference | | --- | --- | --- | --- | --- | | 1 | Implement Scoreboard | Subclass of Turtle, hidden, writes the level in FONT at the top left; increase_level and update_scoreboard clear and rewrite. | No | | | 2 | Implement game_over | Write GAME OVER at the centre and keep the window open with exitonclick. | No | | | 3 | Test Scoreboard and full play-through | Pytest tests for level text and a manual checklist of the five Step 2 behaviours. | No | | --- [BC-001]: ../business-case.md [PP-001]: ../project-plan.md