"""Tests of the snake, with fakes instead of real turtles.""" import math from collections.abc import Sequence import pytest from fakes import ( FakeSegment, imports_turtle_or_tkinter, install_fake_turtle, make_snake, ) from snake_game import constants from snake_game.snake import Segment, Snake DIRECTIONS = { "up": constants.UP, "down": constants.DOWN, "left": constants.LEFT, "right": constants.RIGHT, } OPPOSITE = { constants.UP: constants.DOWN, constants.DOWN: constants.UP, constants.LEFT: constants.RIGHT, constants.RIGHT: constants.LEFT, } def positions(segments: Sequence[Segment]) -> list[tuple[float, float]]: """Return where every segment is, head first.""" return [segment.position() for segment in segments] def make_snake_moving(direction: int) -> tuple[Snake, list[FakeSegment]]: """Make a snake whose last move went in the given direction.""" snake, created = make_snake() created[0].setheading(direction) snake.move() return snake, created def test_snake_has_one_segment_per_starting_position() -> None: snake, _ = make_snake() assert len(snake.segments) == len(constants.STARTING_POSITIONS) == 3 def test_segments_are_the_created_turtles_in_order() -> None: snake, created = make_snake() assert snake.segments == created def test_segments_are_white_squares() -> None: _, created = make_snake() for segment in created: assert ("shape", ("square",)) in segment.calls assert ("color", ("white",)) in segment.calls def test_segments_are_placed_at_the_starting_positions_head_first() -> None: _, created = make_snake() assert positions(created) == [ (float(x), float(y)) for x, y in constants.STARTING_POSITIONS ] def test_pen_is_lifted_before_a_segment_is_moved() -> None: _, created = make_snake() for segment in created: names = segment.call_names() assert names.count("goto") == 1 assert names.index("penup") < names.index("goto") def test_create_snake_adds_three_more_segments_when_called_again() -> None: snake, _ = make_snake() snake.create_snake() assert len(snake.segments) == 2 * len(constants.STARTING_POSITIONS) def test_default_segment_factory_makes_turtles(monkeypatch: pytest.MonkeyPatch) -> None: turtles, _ = install_fake_turtle(monkeypatch) snake = Snake() assert snake.segments == turtles assert len(turtles) == len(constants.STARTING_POSITIONS) def test_importing_the_snake_module_does_not_import_turtle_or_tkinter() -> None: assert not imports_turtle_or_tkinter("snake_game.snake") def test_head_is_the_first_segment() -> None: snake, created = make_snake() assert snake.head is created[0] def test_snake_starts_moving_to_the_right() -> None: snake, _ = make_snake() assert snake.head.heading() == constants.RIGHT def test_move_goes_forward_by_the_move_distance() -> None: snake, created = make_snake() snake.move() assert ("forward", (constants.MOVE_DISTANCE,)) in created[0].calls assert created[0].position() == (constants.MOVE_DISTANCE, 0) def test_move_takes_each_segment_to_the_place_of_the_one_before_it() -> None: snake, created = make_snake() snake.move() assert positions(created) == [(20, 0), (0, 0), (-20, 0)] def test_move_keeps_the_segments_joined_while_turning() -> None: snake, created = make_snake() snake.up() snake.move() snake.move() assert positions(created) == [(0, 40), (0, 20), (0, 0)] def test_move_works_for_any_number_of_segments() -> None: snake, created = make_snake() for index in range(3, 6): extra = FakeSegment() extra.goto(-20 * index, 0) snake.segments.append(extra) created.append(extra) snake.move() assert positions(created) == [ (20, 0), (0, 0), (-20, 0), (-40, 0), (-60, 0), (-80, 0), ] @pytest.mark.parametrize("travel", list(OPPOSITE)) @pytest.mark.parametrize("method", list(DIRECTIONS)) def test_every_turn_is_accepted_unless_it_is_a_reversal( method: str, travel: int ) -> None: snake, _ = make_snake_moving(travel) getattr(snake, method)() wanted = DIRECTIONS[method] is_reversal = wanted == OPPOSITE[travel] assert snake.head.heading() == (travel if is_reversal else wanted) def test_up_sets_the_head_to_90_degrees() -> None: snake, _ = make_snake() snake.up() assert snake.head.heading() == 90 def test_down_sets_the_head_to_270_degrees() -> None: snake, _ = make_snake() snake.down() assert snake.head.heading() == 270 def test_right_keeps_the_head_at_0_degrees() -> None: snake, _ = make_snake() snake.right() assert snake.head.heading() == 0 def test_left_is_ignored_while_moving_right() -> None: snake, _ = make_snake() snake.left() assert snake.head.heading() == 0 def test_two_key_presses_within_one_move_do_not_reverse_the_snake() -> None: snake, _ = make_snake() snake.up() snake.left() assert snake.head.heading() == constants.UP def test_a_turn_is_accepted_after_the_move_that_followed_the_first_turn() -> None: snake, _ = make_snake() snake.up() snake.move() snake.left() assert snake.head.heading() == constants.LEFT def test_add_segment_puts_a_white_square_with_the_pen_up_at_the_position() -> None: snake, created = make_snake() snake.add_segment((100, -60)) new = created[-1] assert snake.segments[-1] is new assert ("shape", ("square",)) in new.calls assert ("color", ("white",)) in new.calls assert new.call_names().index("penup") < new.call_names().index("goto") assert new.position() == (100, -60) def test_extend_adds_one_segment_where_the_last_segment_is() -> None: snake, created = make_snake() last_place = created[-1].position() snake.extend() assert len(snake.segments) == len(constants.STARTING_POSITIONS) + 1 assert snake.segments[-1].position() == last_place def test_extend_twice_adds_two_segments() -> None: snake, _ = make_snake() snake.extend() snake.extend() assert len(snake.segments) == len(constants.STARTING_POSITIONS) + 2 def test_head_stays_the_first_segment_after_extend() -> None: snake, created = make_snake() snake.extend() assert snake.head is created[0] assert snake.segments[0] is created[0] def test_the_new_segment_follows_the_snake_and_the_body_stays_joined_when_turning() -> ( None ): snake, _ = make_snake() snake.up() snake.move() snake.extend() snake.move() places = positions(snake.segments) gaps = [ math.dist(places[index], places[index + 1]) for index in range(len(places) - 1) ] assert gaps == [constants.MOVE_DISTANCE] * (len(places) - 1) @pytest.mark.parametrize( "place", [(281, 0), (-281, 0), (0, 281), (0, -281), (300, 300), (0, 1000)] ) def test_the_head_has_passed_the_wall_beyond_the_limit_on_any_side( place: tuple[int, int], ) -> None: snake, _ = make_snake() snake.head.goto(*place) assert snake.hits_wall() @pytest.mark.parametrize( "place", [(0, 0), (280, 0), (-280, 0), (0, 280), (0, -280), (280, -280)] ) def test_the_head_has_not_passed_the_wall_at_or_inside_the_limit( place: tuple[int, int], ) -> None: snake, _ = make_snake() snake.head.goto(*place) assert not snake.hits_wall() @pytest.mark.parametrize("gap", [0, 5, 9]) def test_the_head_touches_the_tail_closer_than_the_touch_distance(gap: int) -> None: snake, created = make_snake() created[1].goto(gap, 0) assert snake.hits_tail() @pytest.mark.parametrize("gap", [10, 11, 20, 100]) def test_the_head_does_not_touch_the_tail_at_or_beyond_the_touch_distance( gap: int, ) -> None: snake, created = make_snake() created[1].goto(gap, 0) assert not snake.hits_tail() def test_the_head_touches_any_segment_of_a_long_tail() -> None: snake, created = make_snake() for index in range(3, 8): extra = FakeSegment() extra.goto(-20 * index, 0) snake.segments.append(extra) created.append(extra) created[6].goto(3, 4) # a distance of 5 from the head, far down the tail assert snake.hits_tail() def test_a_new_snake_does_not_touch_its_tail() -> None: snake, _ = make_snake() assert not snake.hits_tail() def test_a_snake_with_only_a_head_has_no_tail_to_touch() -> None: snake, created = make_snake() snake.segments[:] = [created[0]] created[0].goto(0, 0) assert not snake.hits_tail() def test_the_new_segment_after_growing_does_not_touch_the_head() -> None: snake, _ = make_snake() snake.extend() snake.move() assert not snake.hits_tail() def test_the_snake_hits_its_tail_when_it_turns_into_it() -> None: snake, created = make_snake() for index in range(3, 5): # a snake of five segments extra = FakeSegment() extra.goto(-20 * index, 0) snake.segments.append(extra) created.append(extra) # Up, left and down, one move each, walk the head round a square of 20 by 20 # pixels and back onto the place where the fifth segment is. for turn in (snake.up, snake.left, snake.down): turn() snake.move() assert snake.hits_tail() def test_a_snake_of_four_segments_cannot_touch_its_tail_in_a_small_square() -> None: snake, created = make_snake() extra = FakeSegment() extra.goto(-60, 0) snake.segments.append(extra) created.append(extra) for turn in (snake.up, snake.left, snake.down): turn() snake.move() assert not snake.hits_tail()